Dead Alone 1.0 is available now !


Hey everyone!

Dead Alone is now officially available in its 1.0 version! After more than 3 years of work, i’m really excited to deliver the final update to the game and release it!

With this 1.0 release, there have been a lot of changes and improvements made to the game since the last beta version. Let’s check the most important ones in the patch notes below:

  • Optimisation
    • Large cpu performance improvements which should result in better frametime stability and better framerates overall
    • Fixed various audio/graphical issues and improved gpu performances on several areas of the map
  • World
    • Added many world interactions accross the map in the survival gamemode. Those interactions include various puzzles to access supply chests and hidden gear
    • Zombies can now spawn in free roam to add more challenge to the overall exploration experience and make the world feel less empty
    • Global polish on the whole map to improve collisions, navigation and gameplay
    • Fixed an issues with tree leaves that could block or deflect bullets in some conditions
    • Fixed various collisions issues with some buildings
  • AI
    • Improved overall AI behavior and animations to make it move in a smoother way
    • Improved AI navigation in several areas of the map, this should reduce instances of AIs getting stuck or being unable to reach the player
    • Tweaked AI attack behavior to be more consistent with the animations
    • Improved hit detection on zombies
  • Weapons
    • Fixed a major issue that could cause the crossbow to wrongly deal damages to the player character
    • Reworked the way reloading work to end the reload actually at the end of the timer and not a few seconds after. This will make reloading a lot faster and less penalizing than it was
    • Pressing the sprint input while reloading will no longer cancel the reload
    • Fixed an issue that caused the weapon swap animation to be slower than intended if reloading
    • Fixed an issue that allowed to see and equip weapons that are not unlocked
    • Weapons are now automatically reloaded on death
    • Improved and reworked various gunshot sounds
    • Fixed an issue that could cause newly equipped weapons to have the wrong appearance
    • Bullets will no longer ricochet on zombies
  • UI
    • Added an option in the new game menu to skip the tutorial introduction
    • Reworked inventory layout to only display the most relevant informations
    • Updated brightness setting to affect the entire game, menus included
    • The blood overlay is now less visible when the player’s health is above 50HPs
    • Fixed an issue with the crosshair wrongly displaying an ennemy indicator in some conditions
    • Reworked and updated some tutorials
    • Fixed an issue that could cause the tutorials to block the player’s progression
    • Various other UI changes and improvements
  • Balancing
    • Rebalanced most crafting costs
    • Improved the ground loot system to avoid confusions on which items have been looted or not
    • Global rebalancing of the ground loot
    • Many balance changes to weapons and zombies
    • Increased max capacity for projectiles and heal items
  • Miscellaneous
    • Fixed an issue that could break the day/night cycle by sleeping multiple times
    • Improved projectiles physics to reduce instances of projectiles going through the ground
    • Remove walk stance as it could be confusing if triggered by accident
    • Fixed various issues with player’s death
    • Added visual and audio damage feedbacks to all kind of damages
    • Added multiple auto saves at some important moments
    • Sleeping will now properly regenerate your stamina
    • Improved global audio mix and reworked zombies audio
    • Fixed an issue that caused only some types of zombies to spawn in the introduction area
    • Various fixes and improvements to the endless gamemode

And many more unlisted small changes and bugfixes!

Files

Dead Alone - 1.0.1 432 MB
79 days ago

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