Dead Alone - Update 1.1 is available now!


Hey everyone!

A new small update is available right now for the game, it includes many bugfixes and changes reported by some players!

Patch Notes:

  • Added the ability to remove traps that did not yet explode
  • Fixed a major issue that could cause the player to be soft-lock during the introduction if he did not have anymore ressources to build a trap
  • Reworked projectiles physics to fix projectiles glitching through walls and floors
  • Fixed an issue in the construction site area that could cause zombies to spawn in areas that could not be reached by the player
  • Fixed an issue that could create a corrupted save file when opening a bunker
  • Fixed various issues with save files that could load incorrect datas
  • Fixed an issue that could cause zombies to spawn directly after respawning, which is not intended
  • Fixed and improved AI path finding in several areas of the map
  • Improved performances at night in foliage-dense areas
  • Fixed an area that could cause the player to fall under the map
  • Improved collisions on several objects across the map to allow for better navigation in the map and avoid collisions that could stuck the player
  • Various UI-related bugfixes
  • Fixed an issue that could cause some menus to not open at low framerates
  • Fixed various visual glitches on zombies models
  • Slightly increased the detection radius for the buildable traps

Files

Dead Alone - 1.1.0 391 MB
51 days ago

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